![]() My take on this-A missed opportunity to create an EARLY game format of WoW, a colonial prewar era in game supported with events, rpg, ranked, would have introduced new players into an early game mode that would have brought them in the right way instead of push to the top.Ģ. It is a clear sign that the early and mid-game development into an EARLY game mode is done and not supported with pve, rpg, or event modes. Now some will argue, it floods the game for beginners with those tier ships, so many more will play, but that does not mean it improves pvp mode. Though you can always do random in those tiers in the future with Part two of the Russian Event will do away with the T3-T5 premiums that you will be able to get for tokens. The total abandonment of mid to lower tier game play mode. Random, Clan, and Ranked, were so dysfunctional and chaotic in its matching leading to toxic confrontations that I can understand the "turned off" feel to it.ġ. You get used to the easy kill instead of practicing good tactical play and strategic cooperation. Bot play is just not a wise replacement for human play. ONE-your practicing against bots and as a clan it will form bad team habits. Though I will agree lack of pvp play will get you accustomed to bad habits. Everything is EVENT PVP play and I am watching a very good clan isolate themselves into oblivion.įirst thing people will respond to is, get in a new clan or maybe they are not good players. The developers are abandoning PVE and RPG modes in the game. Do not think it is about credits or materials, but not everyone is a fan of PVP play. They choose to grind in co-op and scenario formats. I have been noticing good players in my clan avoiding Clan, Random and Ranked battles more and more due to the selection process and bad team experiences.
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